Author Archives: Krom

Followup on 1st Aprils post

Tonight is the 2nd of April and some things need to be explained.

First of all – we both (me and Lewin) wish to thank you everyone for the feedback. We have put a lot of effort into KaM Remake and it is really rewarding to see the community growth and support. The project would never be so advanced without the community around it. It really means a lot to us to have your support in our work.

As many of you have figured out, 1st Aprils post was a joke. We are not bored with 2D pixely graphics and KaM animations. We don’t drink pixely wine and like the recruits just the way they are, without additional facial hair. The images in the post were crafted in Lightwave 3D (3D Max alternative) in a couple of evenings.

However …

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Future plans

You know how it goes with hobbies over time, they change. This Remake project has been our hobby for a long time, but as all things change in this world, so does it too… Last release (r6720) was very exhausting. Me and Lewin are still on a vacation from serious KaM Remake coding.

What I’m about to say has been nagging us for a long time. A few months ago we realized, that we got so very bored by pixelated 2D graphics, jittery animations and endless stream of bugfixing (and never-ending fountain of ideas to add new houses and units we could not add) that we have decided to put this to an end.

Some of you might not like it, but those who are strong by heart should proceed:

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New online players record – 224

With the new r6720 version out less than a month ago, KaM Remake has beaten a new record on 2015-01-04. In the evening hours of UTC, there were 224 players online at once.

224top

Online players statistic (click for a larger image)

The chart shows the online player count since the 1st of December. r6720 came out on the 9th and is getting more and more players involved since.

Installing KaM Remake with Steam

Recently Knights and Merchants has received a lot of attention on Steam. KaM Remake is a must try if you are looking for a real HD version of Knights and Merchants. To assist Steam users we have added a FAQ entry on this topic:

Q: How do I install KaM Remake if I have the Steam version of KaM?
You need to launch Knights and Merchants from Steam at least once before you run the KaM Remake installer, otherwise the installer will not detect it. Apart from that, just download the full installer from our downloads page and run it. If you want to have the Steam overlay while playing, you can add KaM Remake to your Steam library by clicking Games -> Add a Non-Steam Game to My Library on the Steam main menu.
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Things to come in the next Demo

There has been no news on the homepage for a few months now. Let’s fix that! While the next big Demo release date is not yet planned, we have already coded some nice features that will be included. The list is not fancy, but is growing as we work on it.

  • Unicode support. We are finally adding proper support for Chinese characters (devblog article). This also means you can correctly see characters from other languages in chat regardless of your selected locale.
  • File transfer in multiplayer. So you won’t have to download savegames or new maps via 3rd-party sites. Transfers will be done within the game when the client clicks download.
  • Reworked units selection (devblog 1, devblog 2). Selecting units will become easier and more intuitive.
  • Even more dynamic scripts. With new script commands even more customization will be possible in missions.
  • Bugfixes and small improvements. As always we are fixing reported bugs and adding minor improvements.

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