{"id":279,"date":"2013-09-17T06:13:38","date_gmt":"2013-09-17T06:13:38","guid":{"rendered":"http:\/\/www.kamremake.com\/devblog\/?p=279"},"modified":"2013-09-17T06:13:38","modified_gmt":"2013-09-17T06:13:38","slug":"chinese-text-support-progress-report-2","status":"publish","type":"post","link":"https:\/\/www.kamremake.com\/devblog\/chinese-text-support-progress-report-2\/","title":{"rendered":"Chinese text support progress report"},"content":{"rendered":"<p>Progress report about Chinese text status in game. This is an actual screen from the game that is using actual Unicode font:<\/p>\n<p><a href=\"https:\/\/www.kamremake.com\/devblog\/wp-content\/uploads\/2013\/09\/kmr_chn.png\"><img loading=\"lazy\" alt=\"kmr_chn\" src=\"https:\/\/www.kamremake.com\/devblog\/wp-content\/uploads\/2013\/09\/kmr_chn-300x231.png\" width=\"300\" height=\"231\" \/><\/a><\/p>\n<p>Of course this is an early beta (not all characters, vertical alignment is wrong, etc.), but the big thing about this is that the workflow for fonts generation is working now \ud83d\ude42<img title=\"More...\" alt=\"\" src=\"https:\/\/www.kamremake.com\/devblog\/wp-includes\/js\/tinymce\/plugins\/wordpress\/img\/trans.gif\" \/><!--more--><\/p>\n<p>Let me know if you are interested in details of how it is made!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Progress report about Chinese text status in game. This is an actual screen from the game that is using actual Unicode font: Of course this is an early beta (not all characters, vertical alignment is wrong, etc.), but the big &hellip; <a href=\"https:\/\/www.kamremake.com\/devblog\/chinese-text-support-progress-report-2\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0},"categories":[4,6],"tags":[],"_links":{"self":[{"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/posts\/279"}],"collection":[{"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/comments?post=279"}],"version-history":[{"count":1,"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/posts\/279\/revisions"}],"predecessor-version":[{"id":280,"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/posts\/279\/revisions\/280"}],"wp:attachment":[{"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/media?parent=279"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/categories?post=279"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.kamremake.com\/devblog\/wp-json\/wp\/v2\/tags?post=279"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}