Chinese text support progress report

Progress report about Chinese text status in game. This is an actual screen from the game that is using actual Unicode font:

kmr_chn

Of course this is an early beta (not all characters, vertical alignment is wrong, etc.), but the big thing about this is that the workflow for fonts generation is working now 🙂

Let me know if you are interested in details of how it is made!

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3 Responses to Chinese text support progress report

  1. Szpadel says:

    As a programmer I always like read about, how someone do something in a application/game 😉

  2. Kai says:

    How far is it, we could chat in Chinese in the game? I have been waited 2 long….:D

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