Knights Province Alpha 13 met langverwachte multiplayer!

December 2025 – Net op tijd voor de kerstperiode bereikt Knights Province een belangrijke ontwikkelingsmijlpaal met de release van Alpha 13, de grote update na twee jaar sinds de vorige Alpha 12. Na de vorige Alpha 12-release biedt deze nieuwe versie substantiële technische, visuele en gameplay-verbeteringen – met name de langverwachte komst van multiplayer.

Alpha 13 markeert de eerste stap in multiplayer-gameplay, waardoor je Knights Province samen of competitief kunt ervaren. Daarnaast verdiept de update de tools voor het scripten van missies en het vertellen van verhalen, verbetert de prestaties en verbetert de audio en beelden – dit alles duwt de game dichter bij een volledig gerealiseerde Real-Time Strategy-ervaring.

Key Features in Alpha 13

Multiplayer

Players can now join online servers to play together, engage in PvP or cooperative matches, or spectate ongoing games. Maps and save files can be shared easily between players, making multiplayer sessions accessible and flexible.

Expanded Mission Design and Storytelling

New animated map objects and addon objects empower mapmakers to create more dynamic scenarios. Heroic unit support introduces unique unit identities with custom names, stats, morale, and behaviors, greatly expanding creative freedom for scripted missions.

New Neutral Enemies

Skeletons emerge as a new neutral threat, unaffected by hunger or morale. These units introduce fresh tactical challenges and add a darker tone to select missions and campaigns.

New Campaign: Burning Hay

A brand-new eight-mission campaign by Amaroth. Designed to be story-heavy and challenging, the campaign places players in the middle of a sudden civil war from the perspective of an inexperienced knight. New single-player and multiplayer maps are included as well.

Visual Improvements

Forests now feature fully reworked foliage, significantly improving the environmental atmosphere. Combined with new terrain surfaces and adjustable sun settings, map creators can fine-tune lighting and mood like never before.

Performance, Graphics, and Audio Enhancements

Alpha 13 introduces rendering optimizations, an updated sound engine, and a revamped text renderer supporting mixed styles such as color, underline, and strikethrough.

Improved Localization Support

New alphanumeric localization keys streamline translations for missions and addons. Greek localization has been added.

Additional Improvements

Semi-automatic highscore verification via Knight Tavern, Savegames bundled into a single, shareable file, Numerous smaller fixes and quality-of-life improvements. A full changelog is available in-game at startup and through the Options menu.

Looking Ahead to Alpha 14

While Alpha 13 is a major step forward, several systems are still in development before Knights Province can transition to Beta. Planned areas of focus for Alpha 14 include:

  • Animal breeding systems (horses and farm animals)

  • Stronger walls and improved AI behavior
  • Player-to-player trade systems

  • Siege machinery

  • Additional buildings, units, animations, and assets

Availability and Community

The game is still free to play while in Alpha, but if you enjoy Knights Province, please consider supporting its development on Patreon (https://www.patreon.com/knights_province) or Itch.io (https://kromster80.itch.io/knights-province)

There is the Steam page where you can add the game to your wishlist (https://store.steampowered.com/app/1026220/Knights_Province/)

Main community hub for discussion, support, and ideas is on Discord (https://discord.gg/ZGrgC6G)

Feedback and word of mouth are always greatly appreciated!

Download links:

Windows Installer: https://release.knightsprovince.com/index.php/s/kzSC5iJwiWw2WwB
Windows 7zip archive: https://release.knightsprovince.com/index.php/s/Nn7ppWC5DHiYQTb

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