即將推出:第四個多人遊戲演示

2012 年 5 月 2 日更新: 我們仍在測試並嘗試修復一些未經確認的錯誤。不幸的是,這個過程花費的時間比預期的要長,但我們真的希望這個更新保持穩定,所以在我們感到滿意之前我們不會發布它。可能至少會推遲到本週末。


自 2011 年 12 月上次演示以來發生了很多事情! 4個月過去了,我們的程式碼已經有超過500次更新(目前是r3255,最後一個演示是r2736),粉絲給我們發了29張新的多人遊戲地圖,玩家已經達到了近10年的在線遊戲時間,最後一個演示已經下載超過10,000次!

We’ve been working on a lot of new features, some of which you might have seen on our Facebook page, Twitter feed or Youtube channel. Here are some of the most significant ones:

  • Faster loading (should mean less players are dropped due to loading taking too long)
  • Support for smaller resolutions (1024×576, 1024×600, 1280×720, etc.)
  • AI can build a small village to make food (we haven’t done the military side yet)
  • Minimap preview in the lobby showing which player has selected each location
  • Smarter deliveries and build queues, now the closest labourer/serf will always take the job
  • High quality shadows for units and trees (houses not working yet)
  • Smoother speed up
  • Archers are a bit less powerful
  • 4 new translations: Estonian, Bulgarian, Romanian and Lithuanian
  • 29 new multiplayer maps

Today I compiled a release candidate and sent it off to our translators and beta testers. Over the next week they’ll report issues and we’ll fix them. If there are no major issues we will hopefully release the update publicly next weekend! (28th-29th) If you want to help beta test the release candidate, please email us.

Remember to check here next weekend to see if the new demo is out 😉

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