Praćenje objave od 1. travnja

Večeras je 2. travnja i neke stvari treba objasniti.

Prije svega – oboje (ja i ​​Lewin) želimo svima zahvaliti na povratnim informacijama. Uložili smo puno truda u KaM Remake i stvarno je nagrađujuće vidjeti rast zajednice i podršku. Projekt nikada ne bi bio tako napredan bez zajednice oko njega. Zaista nam puno znači vaša podrška u našem radu.

Kao što su mnogi od vas shvatili, objava od 1. travnja bila je šala. Ne dosadjuju nam 2D ​​pixely grafika i KaM animacije. Ne pijemo pikselsko vino i volimo regrute baš onakve kakvi jesu, bez dodatnih dlaka na licu. Slike u postu izrađene su u Lightwave 3D (3D Max alternativa) u nekoliko večeri.


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Future plans

You know how it goes with hobbies over time, they change. This Remake project has been our hobby for a long time, but as all things change in this world, so does it too… Last release (r6720) was very exhausting. Me and Lewin are still on a vacation from serious KaM Remake coding.

What I’m about to say has been nagging us for a long time. AÂ few months ago we realized, that we got so very bored by pixelated 2D graphics, jittery animations and endless stream of bugfixing (and never-ending fountain of ideas to add new houses and units we could not add) that we have decided to put this to an end.

Some of you might not like it, but those who are strong by heart should proceed:

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New online players record – 224

With the new r6720 version out less than a month ago, KaM Remake has beaten a new record on 2015-01-04. In the evening hours of UTC, there were 224 players online at once.


Online players statistic (click for a larger image)

The chart shows the online player count since the 1st of December. r6720 came out on the 9th and is getting more and more players involved since.

Novo izdanje: KaM Remake r6720

After rigorous testing and bugfixing, numerous nightly versions and 5 release candidate versions, the long awaited update to KaM Remake is now available! You can find it on the downloads page.

Blue AI

From this version on we have dropped the “Demo” tag from the title. Now it’s KaM Remake rSomething. The project has matured beyond a demo and into a fully-fledged game which no longer needs “Demo” in the title.

There are too many changes in the new version to list all of them, but here are some of the most significant:

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An interview

Earlier this year, long-time KaM community member The Dark Lord interviewed us about KaM Remake for an article on Today the interview was published, you can read it here:

That site also contains interesting information about the development of KaM Remake, so read the development history section if you are interested.

P.S. Volunteers are now updating the translations of the upcoming KaM Remake release, and we are fixing the last few bugs. The update is planned to be released within 2 weeks. We apologise for the delay, us developers have been busy with our personal lives and have not been able to dedicate much time to the project until now.