

- Friends, instant messaging, lobby invites, clans, etc
- Player ratings and reputation, ELO scoring, etc.
- It needs to be coded in an asynchronous way, so that data requests do not slow down or freeze the game.
- Player data needs to be passed and stored securely (we already use salts and hashes)
- We will need to preserve the players data on upgrades and between game versions
Wird das Spiel voraussichtlich auf Deutsch übersetzt?
Knights Province will have German translation a bit later on.
Greetings team,
Any news?
Work goes on, albeit slowly. For now KT is being test-driven in Knights Province.